
JING
This is an individual assignment for the course Introduction to 3D Animation at Carnegie Mellon University, where students work through the whole production pipeline from character design to character modeling and animating. This is also the first time for me to use Maya, ZBrush, and Substance Painter.
Time Spent: 3 months
Software Used: Maya, ZBrush, Substance Painter
Keyframe Animation
Character Turntable
Design Idea:
Jing is a female assassin, who seamlessly blends traditional Chinese elegance with futuristic sci-fi elements in her apparel. Her attire is a fusion of ancient martial arts aesthetics and advanced technology, creating a visually striking and functional ensemble that reflects her lethal skills.
Character Rigging
Basic Workflow:
Box modeled the human body and armor using Maya.
Sculpted human head and refined the armor using ZBrush.
Remshed using Maya.
Textured using Adobe Substance Painter.
Rigging, animating, and applying cloth simulation using Maya.
Three View